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Nov 11

From Short Clips to Real-Time Streams: Identity-Aware Supervision and Context-Efficient Generation for Video Face Swapping

Video face swapping transfers the reference identity to a target video while preserving its other attributes and motion. Despite recent progress in reference-guided flow-based methods, jointly achieving faithful identity transfer, high fidelity, and real-time generation over long video streams remains challenging. To address this challenge, we rethink the task-specific structure of reference-guided video face swapping. First, face swapping changes only identity while preserving most visual content, yet flow-matching supervision is weakly sensitive to these changes. We therefore develop Joint Rec-ID Loss, which balances explicit identity supervision and latent reconstruction according to the noise level. Second, the target video already provides non-edited attributes and temporal dynamics, enabling generation with fewer spatial tokens and shorter temporal contexts through Face-RoI Generation and Short-Context Rollout Training. By integrating these designs, we propose StreamingSwap, a reference-guided flow-matching framework for real-time streaming video face swapping. We also introduce HumanFaceVid, comprising 1,000 hours of cinematic training data and evaluation sets of 200 short and 200 long videos. Experiments demonstrate that our method achieves competitive identity transfer and visual quality at 20 FPS on a single NVIDIA RTX 4090 GPU, with stable generation over videos up to 10 minutes long. Project webpage: https://aim-uofa.github.io/StreamingSwap/

  • 11 authors
·
Oct 18 2

Identity Preserving Loss for Learned Image Compression

Deep learning model inference on embedded devices is challenging due to the limited availability of computation resources. A popular alternative is to perform model inference on the cloud, which requires transmitting images from the embedded device to the cloud. Image compression techniques are commonly employed in such cloud-based architectures to reduce transmission latency over low bandwidth networks. This work proposes an end-to-end image compression framework that learns domain-specific features to achieve higher compression ratios than standard HEVC/JPEG compression techniques while maintaining accuracy on downstream tasks (e.g., recognition). Our framework does not require fine-tuning of the downstream task, which allows us to drop-in any off-the-shelf downstream task model without retraining. We choose faces as an application domain due to the ready availability of datasets and off-the-shelf recognition models as representative downstream tasks. We present a novel Identity Preserving Reconstruction (IPR) loss function which achieves Bits-Per-Pixel (BPP) values that are ~38% and ~42% of CRF-23 HEVC compression for LFW (low-resolution) and CelebA-HQ (high-resolution) datasets, respectively, while maintaining parity in recognition accuracy. The superior compression ratio is achieved as the model learns to retain the domain-specific features (e.g., facial features) while sacrificing details in the background. Furthermore, images reconstructed by our proposed compression model are robust to changes in downstream model architectures. We show at-par recognition performance on the LFW dataset with an unseen recognition model while retaining a lower BPP value of ~38% of CRF-23 HEVC compression.

  • 5 authors
·
Apr 22, 2022

STARCaster: Spatio-Temporal AutoRegressive Video Diffusion for Identity- and View-Aware Talking Portraits

This paper presents STARCaster, an identity-aware spatio-temporal video diffusion model that addresses both speech-driven portrait animation and free-viewpoint talking portrait synthesis, given an identity embedding or reference image, within a unified framework. Existing 2D speech-to-video diffusion models depend heavily on reference guidance, leading to limited motion diversity. At the same time, 3D-aware animation typically relies on inversion through pre-trained tri-plane generators, which often leads to imperfect reconstructions and identity drift. We rethink reference- and geometry-based paradigms in two ways. First, we deviate from strict reference conditioning at pre-training by introducing softer identity constraints. Second, we address 3D awareness implicitly within the 2D video domain by leveraging the inherent multi-view nature of video data. STARCaster adopts a compositional approach progressing from ID-aware motion modeling, to audio-visual synchronization via lip reading-based supervision, and finally to novel view animation through temporal-to-spatial adaptation. To overcome the scarcity of 4D audio-visual data, we propose a decoupled learning approach in which view consistency and temporal coherence are trained independently. A self-forcing training scheme enables the model to learn from longer temporal contexts than those generated at inference, mitigating the overly static animations common in existing autoregressive approaches. Comprehensive evaluations demonstrate that STARCaster generalizes effectively across tasks and identities, consistently surpassing prior approaches in different benchmarks.

  • 5 authors
·
Dec 14, 2025

ExposeAnyone: Personalized Audio-to-Expression Diffusion Models Are Robust Zero-Shot Face Forgery Detectors

Detecting unknown deepfake manipulations remains one of the most challenging problems in face forgery detection. Current state-of-the-art approaches fail to generalize to unseen manipulations, as they primarily rely on supervised training with existing deepfakes or pseudo-fakes, which leads to overfitting to specific forgery patterns. In contrast, self-supervised methods offer greater potential for generalization, but existing work struggles to learn discriminative representations only from self-supervision. In this paper, we propose ExposeAnyone, a fully self-supervised approach based on a diffusion model that generates expression sequences from audio. The key idea is, once the model is personalized to specific subjects using reference sets, it can compute the identity distances between suspected videos and personalized subjects via diffusion reconstruction errors, enabling person-of-interest face forgery detection. Extensive experiments demonstrate that 1) our method outperforms the previous state-of-the-art method by 4.22 percentage points in the average AUC on DF-TIMIT, DFDCP, KoDF, and IDForge datasets, 2) our model is also capable of detecting Sora2-generated videos, where the previous approaches perform poorly, and 3) our method is highly robust to corruptions such as blur and compression, highlighting the applicability in real-world face forgery detection.

  • 3 authors
·
Jan 5 2

LAFR: Efficient Diffusion-based Blind Face Restoration via Latent Codebook Alignment Adapter

Blind face restoration from low-quality (LQ) images is a challenging task that requires not only high-fidelity image reconstruction but also the preservation of facial identity. While diffusion models like Stable Diffusion have shown promise in generating high-quality (HQ) images, their VAE modules are typically trained only on HQ data, resulting in semantic misalignment when encoding LQ inputs. This mismatch significantly weakens the effectiveness of LQ conditions during the denoising process. Existing approaches often tackle this issue by retraining the VAE encoder, which is computationally expensive and memory-intensive. To address this limitation efficiently, we propose LAFR (Latent Alignment for Face Restoration), a novel codebook-based latent space adapter that aligns the latent distribution of LQ images with that of HQ counterparts, enabling semantically consistent diffusion sampling without altering the original VAE. To further enhance identity preservation, we introduce a multi-level restoration loss that combines constraints from identity embeddings and facial structural priors. Additionally, by leveraging the inherent structural regularity of facial images, we show that lightweight finetuning of diffusion prior on just 0.9% of FFHQ dataset is sufficient to achieve results comparable to state-of-the-art methods, reduce training time by 70%. Extensive experiments on both synthetic and real-world face restoration benchmarks demonstrate the effectiveness and efficiency of LAFR, achieving high-quality, identity-preserving face reconstruction from severely degraded inputs.

  • 4 authors
·
May 29, 2025

Monocular Identity-Conditioned Facial Reflectance Reconstruction

Recent 3D face reconstruction methods have made remarkable advancements, yet there remain huge challenges in monocular high-quality facial reflectance reconstruction. Existing methods rely on a large amount of light-stage captured data to learn facial reflectance models. However, the lack of subject diversity poses challenges in achieving good generalization and widespread applicability. In this paper, we learn the reflectance prior in image space rather than UV space and present a framework named ID2Reflectance. Our framework can directly estimate the reflectance maps of a single image while using limited reflectance data for training. Our key insight is that reflectance data shares facial structures with RGB faces, which enables obtaining expressive facial prior from inexpensive RGB data thus reducing the dependency on reflectance data. We first learn a high-quality prior for facial reflectance. Specifically, we pretrain multi-domain facial feature codebooks and design a codebook fusion method to align the reflectance and RGB domains. Then, we propose an identity-conditioned swapping module that injects facial identity from the target image into the pre-trained autoencoder to modify the identity of the source reflectance image. Finally, we stitch multi-view swapped reflectance images to obtain renderable assets. Extensive experiments demonstrate that our method exhibits excellent generalization capability and achieves state-of-the-art facial reflectance reconstruction results for in-the-wild faces. Our project page is https://xingyuren.github.io/id2reflectance/.

  • 8 authors
·
Mar 30, 2024

3D-VITAL: Visibility-aware Identity Training from Artificial Liftings of 3D Reconstruction model for Cross-View Object Re-Identification

We address the Cross-View Object Re-Identification (ReID) task, aiming to match identities across drastically different viewpoints. We focus on Single-View Aerial-Ground ReID (SV AG-ReID), where models train on one viewpoint and must generalize to another at inference. To bridge this viewpoint gap, related work employs generative models to synthesize novel views from source images as additional training data. We leverage recent advances in large-scale single-view 3D mesh reconstruction to lift source images into textured meshes and to render them from new viewpoints. However, this pipeline produces unreliable data in two distinct ways. First, the reconstruction may fail and produce geometrically incorrect meshes, resulting in severe corruption in rendered novel views. Second, even when the geometry is correct, the rendered novel views contain hallucinated textures in regions not visible in the source image. The reconstructed mesh carries a per-pixel partition between regions visible from the source view and regions that the reconstruction model had to hallucinate, available as a deterministic byproduct of rendering. We introduce this per-pixel visibility map and exploit it in a two-stage design. Cross-View Consistency Filtering (CVCF) discards geometrically incorrect meshes by ensuring multi-view consistency between source and novel views over visible patches. Visibility-Aware Attention Supervision (VAAS) leverages the visibility map to guide the model's attention toward reliable regions of the rendered view during training. Combined, these two components enable our method, 3D-VITAL, to better leverage the synthetic signal from single-view 3D mesh reconstruction. 3D-VITAL sets a new state-of-the-art on three SV AG-ReID benchmarks. Code and data will be released at https://github.com/TurtleSmoke/3D-VITAL.

  • 4 authors
·
Oct 11

Dream3DAvatar: Text-Controlled 3D Avatar Reconstruction from a Single Image

With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to the limited information available from monocular input, making it difficult to control the geometry and texture of occluded regions during generation. To address these challenges, we redesign the reconstruction pipeline and propose Dream3DAvatar, an efficient and text-controllable two-stage framework for 3D avatar generation. In the first stage, we develop a lightweight, adapter-enhanced multi-view generation model. Specifically, we introduce the Pose-Adapter to inject SMPL-X renderings and skeletal information into SDXL, enforcing geometric and pose consistency across views. To preserve facial identity, we incorporate ID-Adapter-G, which injects high-resolution facial features into the generation process. Additionally, we leverage BLIP2 to generate high-quality textual descriptions of the multi-view images, enhancing text-driven controllability in occluded regions. In the second stage, we design a feedforward Transformer model equipped with a multi-view feature fusion module to reconstruct high-fidelity 3D Gaussian Splat representations (3DGS) from the generated images. Furthermore, we introduce ID-Adapter-R, which utilizes a gating mechanism to effectively fuse facial features into the reconstruction process, improving high-frequency detail recovery. Extensive experiments demonstrate that our method can generate realistic, animation-ready 3D avatars without any post-processing and consistently outperforms existing baselines across multiple evaluation metrics.

  • 6 authors
·
Sep 16, 2025

UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collections

We present UP2You, the first tuning-free solution for reconstructing high-fidelity 3D clothed portraits from extremely unconstrained in-the-wild 2D photos. Unlike previous approaches that require "clean" inputs (e.g., full-body images with minimal occlusions, or well-calibrated cross-view captures), UP2You directly processes raw, unstructured photographs, which may vary significantly in pose, viewpoint, cropping, and occlusion. Instead of compressing data into tokens for slow online text-to-3D optimization, we introduce a data rectifier paradigm that efficiently converts unconstrained inputs into clean, orthogonal multi-view images in a single forward pass within seconds, simplifying the 3D reconstruction. Central to UP2You is a pose-correlated feature aggregation module (PCFA), that selectively fuses information from multiple reference images w.r.t. target poses, enabling better identity preservation and nearly constant memory footprint, with more observations. We also introduce a perceiver-based multi-reference shape predictor, removing the need for pre-captured body templates. Extensive experiments on 4D-Dress, PuzzleIOI, and in-the-wild captures demonstrate that UP2You consistently surpasses previous methods in both geometric accuracy (Chamfer-15%, P2S-18% on PuzzleIOI) and texture fidelity (PSNR-21%, LPIPS-46% on 4D-Dress). UP2You is efficient (1.5 minutes per person), and versatile (supports arbitrary pose control, and training-free multi-garment 3D virtual try-on), making it practical for real-world scenarios where humans are casually captured. Both models and code will be released to facilitate future research on this underexplored task. Project Page: https://zcai0612.github.io/UP2You

  • 7 authors
·
Sep 29, 2025 3

Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles

Stylizing 3D scenes instantly while maintaining multi-view consistency and faithfully resembling a style image remains a significant challenge. Current state-of-the-art 3D stylization methods typically involve computationally intensive test-time optimization to transfer artistic features into a pretrained 3D representation, often requiring dense posed input images. In contrast, leveraging recent advances in feed-forward reconstruction models, we demonstrate a novel approach to achieve direct 3D stylization in less than a second using unposed sparse-view scene images and an arbitrary style image. To address the inherent decoupling between reconstruction and stylization, we introduce a branched architecture that separates structure modeling and appearance shading, effectively preventing stylistic transfer from distorting the underlying 3D scene structure. Furthermore, we adapt an identity loss to facilitate pre-training our stylization model through the novel view synthesis task. This strategy also allows our model to retain its original reconstruction capabilities while being fine-tuned for stylization. Comprehensive evaluations, using both in-domain and out-of-domain datasets, demonstrate that our approach produces high-quality stylized 3D content that achieve a superior blend of style and scene appearance, while also outperforming existing methods in terms of multi-view consistency and efficiency.

  • 3 authors
·
May 27, 2025 2

MeanFuser: Fast One-Step Multi-Modal Trajectory Generation and Adaptive Reconstruction via MeanFlow for End-to-End Autonomous Driving

Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance. To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We adapt ``MeanFlow Identity" to end-to-end planning, which models the mean velocity field between GMN and trajectory distribution instead of the instantaneous velocity field used in vanilla flow matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to implicitly select from all sampled proposals or reconstruct a new trajectory when none is satisfactory via attention weights.Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance without the supervision of the PDM Score and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving. Our code and model are available at https://github.com/wjl2244/MeanFuser.

  • 12 authors
·
Mar 25

DirectSwap: Mask-Free Cross-Identity Training and Benchmarking for Expression-Consistent Video Head Swapping

Video head swapping aims to replace the entire head of a video subject, including facial identity, head shape, and hairstyle, with that of a reference image, while preserving the target body, background, and motion dynamics. Due to the lack of ground-truth paired swapping data, prior methods typically train on cross-frame pairs of the same person within a video and rely on mask-based inpainting to mitigate identity leakage. Beyond potential boundary artifacts, this paradigm struggles to recover essential cues occluded by the mask, such as facial pose, expressions, and motion dynamics. To address these issues, we prompt a video editing model to synthesize new heads for existing videos as fake swapping inputs, while maintaining frame-synchronized facial poses and expressions. This yields HeadSwapBench, the first cross-identity paired dataset for video head swapping, which supports both training ( videos) and benchmarking ( videos) with genuine outputs. Leveraging this paired supervision, we propose DirectSwap, a mask-free, direct video head-swapping framework that extends an image U-Net into a video diffusion model with a motion module and conditioning inputs. Furthermore, we introduce the Motion- and Expression-Aware Reconstruction (MEAR) loss, which reweights the diffusion loss per pixel using frame-difference magnitudes and facial-landmark proximity, thereby enhancing cross-frame coherence in motion and expressions. Extensive experiments demonstrate that DirectSwap achieves state-of-the-art visual quality, identity fidelity, and motion and expression consistency across diverse in-the-wild video scenes. We will release the source code and the HeadSwapBench dataset to facilitate future research.

  • 6 authors
·
Dec 10, 2025

Beyond Gene Reconstruction: Learning Cell Representations through Complementary Transcriptomic Views

The rapid growth of single-cell transcriptomic data has enabled the development of foundation models pretrained primarily by reconstructing masked expression values. This objective encourages these models to learn gene dependencies but does not directly optimize whole-cell representations, which are essential for many downstream tasks. To bridge this gap, we propose a contrastive pretraining framework that learns cell representations through complementary transcriptomic views. Since standard contrastive learning is not readily applicable to single-cell pretraining, we introduce specific adaptations along three dimensions --- co-expression-guided gene partitioning, expression-aware contrast-set construction, and competence-gated contrastive onset. Specifically, we first construct two complementary views of each cell by partitioning its genes according to their co-expression structure. Then, to prevent the model from using gene-set identity as a shortcut, we construct hard negatives by permuting expression values while keeping gene identities unchanged. Finally, we introduce a competence-aware controller to determine how the contrastive objective is applied. Experiments on cell-type annotation and gene regulatory network inference demonstrate competitive transfer under the evaluated protocols. In the six-network GRN evaluation, our method records the highest mean AUROC and AUPRC point estimates among the compared variants, while the highest-scoring variant differs across individual networks. These results establish complementary-view contrastive learning as an effective direction for single-cell pretraining beyond gene reconstruction.

  • 6 authors
·
Aug 1

TIGER: Taming Identity, Geometry, and Generative Priors for High-Quality Face Video Restoration

Face Video Restoration (FVR) aims to recover high-fidelity facial videos from degraded input while preserving identity and semantic consistency across frames. Existing methods often struggle to simultaneously address three key challenges: identity shift, viewpoint-entangled guidance, and perceptual realism. To tackle these issues, we propose TIGER, a structured tri-prior fusion framework that Tames Identity, Geometry, and gEnerative pRiors for high-quality FVR. Specifically, an Identity Prior is first established by injecting subject-discriminative embeddings into the latent space, effectively anchoring the subject's identity against severe degradations. Then, to provide temporally consistent structural guidance for dynamic videos, TIGER constructs a Geometry Prior by lifting 2D reference cues into a disentangled 3D parameter space, creating a geometric anchor through cross-source parameter fusion. Moreover, to achieve maximum efficiency without compromising realism, we harness the video generation model's Generative Prior through a one-step rectified flow. We further design a progressive three-stage training optimization strategy that refines structural fidelity, textural reconstruction, and distribution-level realism to ensure robust optimization. We also construct a large-scale FVR dataset to facilitate robust training and standardized evaluation. Extensive experiments demonstrate that TIGER achieves state-of-the-art performance in both identity fidelity and temporal stability, delivering a high-quality, efficient and identity-consistent FVR. Project page: https://yzhoulv.github.io/Tiger/.

  • 6 authors
·
Jun 29

SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap

Tracking and identifying athletes on the pitch holds a central role in collecting essential insights from the game, such as estimating the total distance covered by players or understanding team tactics. This tracking and identification process is crucial for reconstructing the game state, defined by the athletes' positions and identities on a 2D top-view of the pitch, (i.e. a minimap). However, reconstructing the game state from videos captured by a single camera is challenging. It requires understanding the position of the athletes and the viewpoint of the camera to localize and identify players within the field. In this work, we formalize the task of Game State Reconstruction and introduce SoccerNet-GSR, a novel Game State Reconstruction dataset focusing on football videos. SoccerNet-GSR is composed of 200 video sequences of 30 seconds, annotated with 9.37 million line points for pitch localization and camera calibration, as well as over 2.36 million athlete positions on the pitch with their respective role, team, and jersey number. Furthermore, we introduce GS-HOTA, a novel metric to evaluate game state reconstruction methods. Finally, we propose and release an end-to-end baseline for game state reconstruction, bootstrapping the research on this task. Our experiments show that GSR is a challenging novel task, which opens the field for future research. Our dataset and codebase are publicly available at https://github.com/SoccerNet/sn-gamestate.

  • 14 authors
·
Apr 17, 2024

PSHuman: Photorealistic Single-view Human Reconstruction using Cross-Scale Diffusion

Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image remains challenging due to the ill-posed nature of the problem and sophisticated clothing topology with self-occlusions. In this paper, we propose PSHuman, a novel framework that explicitly reconstructs human meshes utilizing priors from the multiview diffusion model. It is found that directly applying multiview diffusion on single-view human images leads to severe geometric distortions, especially on generated faces. To address it, we propose a cross-scale diffusion that models the joint probability distribution of global full-body shape and local facial characteristics, enabling detailed and identity-preserved novel-view generation without any geometric distortion. Moreover, to enhance cross-view body shape consistency of varied human poses, we condition the generative model on parametric models like SMPL-X, which provide body priors and prevent unnatural views inconsistent with human anatomy. Leveraging the generated multi-view normal and color images, we present SMPLX-initialized explicit human carving to recover realistic textured human meshes efficiently. Extensive experimental results and quantitative evaluations on CAPE and THuman2.1 datasets demonstrate PSHumans superiority in geometry details, texture fidelity, and generalization capability.

  • 13 authors
·
Sep 16, 2024

Odo: Depth-Guided Diffusion for Identity-Preserving Body Reshaping

Human shape editing enables controllable transformation of a person's body shape, such as thin, muscular, or overweight, while preserving pose, identity, clothing, and background. Unlike human pose editing, which has advanced rapidly, shape editing remains relatively under-explored. Current approaches typically rely on 3D morphable models or image warping, often introducing unrealistic body proportions, texture distortions, and background inconsistencies due to alignment errors and deformations. A key limitation is the lack of large-scale, publicly available datasets for training and evaluating body shape manipulation methods. In this work, we introduce the first large-scale dataset of 18,573 images across 1523 subjects, specifically designed for controlled human shape editing. It features diverse variations in body shape, including fat, muscular and thin, captured under consistent identity, clothing, and background conditions. Using this dataset, we propose Odo, an end-to-end diffusion-based method that enables realistic and intuitive body reshaping guided by simple semantic attributes. Our approach combines a frozen UNet that preserves fine-grained appearance and background details from the input image with a ControlNet that guides shape transformation using target SMPL depth maps. Extensive experiments demonstrate that our method outperforms prior approaches, achieving per-vertex reconstruction errors as low as 7.5mm, significantly lower than the 13.6mm observed in baseline methods, while producing realistic results that accurately match the desired target shapes.

  • 3 authors
·
Aug 18, 2025

UniSwap: Streaming Audio-Visual Identity Swapping for Talking Videos

Talking-video character replacement requires coordinated transfer of appearance and voice while preserving the source motion, scene, linguistic content, and audio-video timing. Existing methods use separately optimized models for the two modalities, making audio-visual consistency difficult to enforce. We present UniSwap, the first framework for streaming joint audio-visual identity replacement in talking videos. Given a source video, a reference image, and a reference voice clip, UniSwap transfers the reference appearance and vocal timbre within a single audio-visual diffusion transformer while preserving the source content and dynamics. To address the scarcity of aligned cross-identity training pairs, we introduce a swap-and-reconstruct pipeline that removes visual and vocal identity from real clips and uses the original clips as reconstruction targets. Starting from a bidirectional backbone, we progressively adapt the model through In-context Pretraining for joint replacement, Conditional Streaming Adaptation for block-causal KV-cached generation, and Efficient Self-forcing DMD for mitigating exposure bias and reducing sampling from 30 to 3 denoising steps per block. Efficient Multi-LoRA Switching enables the three DMD roles to share a single frozen backbone. Feature-RoPE Decomposition keeps cached positions within the training range, supporting stable long-form inference. Experiments demonstrate strong audio-visual synchronization, competitive identity preservation, efficient streaming, and stable long-form generation.

ϕ-RIE: From Photorealistic Reconstruction to Interactive Environments

3D Gaussian Splatting (3DGS) can reconstruct a captured scene photorealistically, but the resulting representation does not by itself support physical interaction. Robot simulation instead requires object-level change, i.e., objects must move independently, make contact, and reveal previously occluded surroundings. This gap arises because object appearance may remain entangled with the background, while hidden object geometry and occluded background content may be unobserved. To address this challenge, we present ϕ-RIE, a Gaussian-native pipeline that converts selected objects into movable simulator assets while preserving the remaining reconstruction. Our key observation is that asset construction and source removal should be coupled, i.e., one object identity should define the movable asset and the scene content to remove and complete. Accordingly, Scene Observation supplies shared evidence to Coupled Scene Construction, which creates registered assets and completed background Gaussians for simulator-driven rendering in an Interactive Environment. This coupling preserves unedited Gaussians while aligning visual and physical state. On 50 ScanNet++ scenes, evidence-based selection and registration retry increase matched F1 at 20\,mm from 0.336 to 0.383 at fixed retention. Further tests demonstrate asset executability, manipulation gains over a single-generator baseline, and the visual cost of conversion. Together, these results demonstrate that \name\ enables interactive scene conversion.

  • 9 authors
·
Sep 21

TEASER: Token Enhanced Spatial Modeling for Expressions Reconstruction

3D facial reconstruction from a single in-the-wild image is a crucial task in human-centered computer vision tasks. While existing methods can recover accurate facial shapes, there remains significant space for improvement in fine-grained expression capture. Current approaches struggle with irregular mouth shapes, exaggerated expressions, and asymmetrical facial movements. We present TEASER (Token EnhAnced Spatial modeling for Expressions Reconstruction), which addresses these challenges and enhances 3D facial geometry performance. TEASER tackles two main limitations of existing methods: insufficient photometric loss for self-reconstruction and inaccurate localization of subtle expressions. We introduce a multi-scale tokenizer to extract facial appearance information. Combined with a neural renderer, these tokens provide precise geometric guidance for expression reconstruction. Furthermore, TEASER incorporates a pose-dependent landmark loss to further improve geometric performances. Our approach not only significantly enhances expression reconstruction quality but also offers interpretable tokens suitable for various downstream applications, such as photorealistic facial video driving, expression transfer, and identity swapping. Quantitative and qualitative experimental results across multiple datasets demonstrate that TEASER achieves state-of-the-art performance in precise expression reconstruction.

  • 6 authors
·
Feb 15, 2025

HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restoration

Single-image human reconstruction is vital for digital human modeling applications but remains an extremely challenging task. Current approaches rely on generative models to synthesize multi-view images for subsequent 3D reconstruction and animation. However, directly generating multiple views from a single human image suffers from geometric inconsistencies, resulting in issues like fragmented or blurred limbs in the reconstructed models. To tackle these limitations, we introduce HumanDreamer-X, a novel framework that integrates multi-view human generation and reconstruction into a unified pipeline, which significantly enhances the geometric consistency and visual fidelity of the reconstructed 3D models. In this framework, 3D Gaussian Splatting serves as an explicit 3D representation to provide initial geometry and appearance priority. Building upon this foundation, HumanFixer is trained to restore 3DGS renderings, which guarantee photorealistic results. Furthermore, we delve into the inherent challenges associated with attention mechanisms in multi-view human generation, and propose an attention modulation strategy that effectively enhances geometric details identity consistency across multi-view. Experimental results demonstrate that our approach markedly improves generation and reconstruction PSNR quality metrics by 16.45% and 12.65%, respectively, achieving a PSNR of up to 25.62 dB, while also showing generalization capabilities on in-the-wild data and applicability to various human reconstruction backbone models.

  • 9 authors
·
Apr 4, 2025 2

FFAvatar: Few-Shot, Feed-Forward, and Generalizable Avatar Reconstruction

Avatar reconstruction has traditionally relied on per-subject optimization that requires hours of computation or on expensive preprocessing that limits scalability. We introduce FFAvatar, a generalizable feed-forward framework that reconstructs high-quality, animatable 3D Gaussian head avatars from few-shot unposed portrait images in seconds. FFAvatar fuses information from multiple source images into a unified canonical Gaussian representation through Multi-View Query-Former, which is animated via FLAME parameters predicted end-to-end directly from pixels, eliminating the overhead of offline FLAME extraction. We further propose a three-stage training curriculum that achieves both broad generalization and high-fidelity reconstruction: (i) scalable pretraining on extensive monocular video data with over 1M identities to learn strong generalizable priors; (ii) multi-view fine-tuning on a small but high-quality dataset of 360-degree captures to enhance geometric fidelity and extreme-view awareness; and (iii) optional personalization that adapts to specific identities for maximum fidelity within 500 optimization steps. Extensive experiments demonstrate that FFAvatar sets a new standard for identity preservation, geometric consistency, and animation fidelity. On the NeRSemble benchmark, it outperforms the state-of-the-art LAM by a substantial 5.5 PSNR gain. Furthermore, FFAvatar enables real-time deployment, reconstructing avatars in 2 seconds without personalization and 10 seconds with personalization, while supporting 49 FPS animation on a single NVIDIA A100 GPU.

  • 6 authors
·
May 13

Dual-State Slot Attention: Decoupling Appearance and Identity for Video Object-Centric Learning

Unsupervised video object-centric learning aims to decompose dynamic scenes into persistent, object-level representations without supervision. However, existing slot-based methods struggle to maintain stable object identity in challenging settings such as rapid motion and partial occlusion. First, they typically encode both the per-frame appearance of an object and its identity across frames in a single slot vector, creating an objective conflict that leads to slot swapping: reconstruction requires sensitivity to transient visual changes, whereas temporal consistency requires invariance to them. Second, the token renormalization used in Slot Attention can amplify weakly attending slots, allowing them to absorb tokens from other objects and destabilize slot-to-object correspondence. We propose Dual-State Slot Attention (DSSA), a fully self-supervised framework that addresses these limitations by separating appearance from identity and by reducing spurious updates from weakly matching slots. DSSA decomposes each slot into a local state for per-frame appearance and an identity state for temporally stable object information, thereby aligning reconstruction and temporal consistency with separate representations. The identity state is updated through a learned recurrent transition that acts as a temporal filter on the local state, while competition-modulated aggregation (CMA) down-weights updates from weakly matching slots and prevents them from absorbing tokens from other objects. Experiments on MOVi-C, MOVi-D, and YouTube-VIS demonstrate that DSSA consistently improves segmentation quality and temporal consistency over prior methods, while also yielding stronger downstream object recognition and video dynamics prediction. Code and models will be made publicly available upon acceptance.

  • 5 authors
·
Jun 9

Component Type, Not Reconstruction Error, Predicts Attention Quantization Sensitivity

Many post-training quantization (PTQ) methods use layer-wise reconstruction, second-order proxy objectives, or activation-aware transformations to reduce quantization-induced error. Whether that error signal predicts the downstream functional impact of quantizing an individual attention projection has not been directly characterized. We sweep nine open-weight language models (1.3B--8B parameters; OPT, GPT-J, LLaMA-1/2/3, Mistral, Qwen 2.5) and quantize one attention projection at a time under round-to-nearest (RTN) and, for seven models, GPTQ at 3 and 4 bits, recording reconstruction error, perplexity change, and per-projection activation-weighted quantization error for 3,808 distinct measurements. We find: (1) within a given component type (Q, K, V, or O), reconstruction error explains less than 10% of the variance in perplexity sensitivity in 27 of 36 cases under RTN, with median R^2 = 0.044; (2) both component type and layer identity explain more variance than reconstruction error in all 9 models, with layer identity the strongest predictor in 7 of 9 models and component type strongest in the remaining 2; (3) value (V) projections are the most commonly dominant component, accounting for 38--51% of total positive Delta PPL in seven of nine models; (4) the dominant component is broadly preserved between RTN and GPTQ (5 of 7 cases); and (5) activation-weighted quantization error is a moderately better within-component predictor than reconstruction error for V projections specifically (median R^2 of 0.20 vs. 0.06). These findings indicate that relative weight reconstruction error alone is insufficient for sensitivity-aware bit allocation, and that V projections merit dedicated consideration in mixed-precision schemes.

  • 3 authors
·
Aug 8

MultiCrafter: High-Fidelity Multi-Subject Generation via Spatially Disentangled Attention and Identity-Aware Reinforcement Learning

Multi-subject image generation aims to synthesize user-provided subjects in a single image while preserving subject fidelity, ensuring prompt consistency, and aligning with human aesthetic preferences. However, existing methods, particularly those built on the In-Context-Learning paradigm, are limited by their reliance on simple reconstruction-based objectives, leading to both severe attribute leakage that compromises subject fidelity and failing to align with nuanced human preferences. To address this, we propose MultiCrafter, a framework that ensures high-fidelity, preference-aligned generation. First, we find that the root cause of attribute leakage is a significant entanglement of attention between different subjects during the generation process. Therefore, we introduce explicit positional supervision to explicitly separate attention regions for each subject, effectively mitigating attribute leakage. To enable the model to accurately plan the attention region of different subjects in diverse scenarios, we employ a Mixture-of-Experts architecture to enhance the model's capacity, allowing different experts to focus on different scenarios. Finally, we design a novel online reinforcement learning framework to align the model with human preferences, featuring a scoring mechanism to accurately assess multi-subject fidelity and a more stable training strategy tailored for the MoE architecture. Experiments validate that our framework significantly improves subject fidelity while aligning with human preferences better.

  • 7 authors
·
Sep 26, 2025 2

SpatialAvatar-0: High-Quality 4D Head Avatar with Multi-Stage Reconstruction

High-quality 4D head avatars from one or a few source portraits are central to telepresence, AR/VR, and digital-human interaction. 3D Gaussian Splatting (3DGS) has emerged as the dominant representation, with two complementary regimes (generalizable feed-forward predictors and per-subject refiners) maturing in parallel. However, existing feed-forward predictors are trained on a single dataset family with a hard-coded source count, inheriting the corresponding domain bias. Per-subject refiners require 300K--600K iterations and rely on adaptive densification that destroys upstream Gaussian layouts, preventing the two regimes from sharing a representation end-to-end. To bridge both regimes we propose SpatialAvatar-0 on a shared FLAME-mesh-bound Gaussian representation: a feed-forward generator with a parameter-free K-source mean-pool and a monocular-temporal to multi-view-spatial two-phase schedule that anchors against identity-prior collapse onto the smaller multi-view set. We further introduce a 10K-iter layout-preserving per-subject refinement loop that freezes the FLAME-binding and Gaussian count and replaces densification with a three-component anti-spike regularization. On VFHQ/HDTF cross-domain zero-shot we surpass the in-domain leader GAGAvatar by +1.5 dB PSNR despite never training on either test domain, and on the SplattingAvatar monocular benchmark we lead every reported metric, surpassing the 300K-iter GeoAvatar by +1.3 dB PSNR at up to 60x shorter per-subject schedule than common SOTA baselines. Website: https://spatialwalk.github.io/SpatialAvatar-0.

  • 5 authors
·
Jun 13 2

MambaRaw: Selective State Space Modeling for Efficient 4K Raw Image Reconstruction

In-camera JPEG previews are ubiquitous in raw image formats and provide an sRGB reference at negligible storage cost. Although existing metadata-based reconstruction frameworks can exploit this side information when recovering raw images, their context models often become computationally expensive especially at high resolution, eg, 4K raw image, given that attention mechanisms scale quadratically with feature maps, hindering its practical application. To address these limitations, we propose MambaRaw, a JPEG-conditioned metadata-based raw image reconstruction framework that uses State Space Models (SSMs) to estimate entropy parameters efficiently. Our key contribution comprises a Spatial-Energy Coupled Context Modeling mechanism with two lightweight modules: (1) TileMambaBlock, which performs Mamba-style selective scanning only on information-dense tiles to improve the efficiency; and (2) Energy-Aware Refinement (EAR), an identity-initialized residual module that enhance feature representation to match the long-tail energy distribution of raw signals. Extensive experiments on three camera datasets (Sony, Olympus, Samsung) show consistent improvements over strong metadata-based baselines and set a new state of the art for JPEG-guided raw reconstruction with great efficiency. Notably, at low metadata bitrates, MambaRaw increases PSNR by 1.2--1.4 dB and reduces end-to-end coding latency by about 9%. Code is released at https://github.com/Peizeli1/MambaRaw.

  • 8 authors
·
Jun 22

GRAIL: Post-hoc Compensation by Linear Reconstruction for Compressed Networks

Structured deep model compression methods are hardware-friendly and substantially reduce memory and inference costs. However, under aggressive compression, the resulting accuracy degradation often necessitates post-compression finetuning, which can be impractical due to missing labeled data or high training cost. We propose post-hoc blockwise compensation, called GRAIL, a simple zero-finetuning step applied after model compression that restores each block's input-output behavior using a small calibration set. The method summarizes hidden activations via a Gram matrix and applies ridge regression to linearly reconstruct the original hidden representation from the reduced one. The resulting reconstruction map is absorbed into the downstream projection weights, while the upstream layer is compressed. The approach is selector-agnostic (Magnitude, Wanda, Gram-based selection, or folding), data-aware (requiring only a few forward passes without gradients or labels), and recovers classic pruning or folding when the Gram matrix is near identity, indicating weak inter-channel correlations. Across ResNets, ViTs, and decoder-only LLMs, GRAIL consistently improves accuracy or perplexity over data-free and data-aware pruning or folding baselines in practical compression regimes, with manageable overhead and no backpropagation. The code is available at https://github.com/TWWinde/GRAIL_Compensation.

  • 4 authors
·
Mar 1

Multi-Singer: Fast Multi-Singer Singing Voice Vocoder With A Large-Scale Corpus

High-fidelity multi-singer singing voice synthesis is challenging for neural vocoder due to the singing voice data shortage, limited singer generalization, and large computational cost. Existing open corpora could not meet requirements for high-fidelity singing voice synthesis because of the scale and quality weaknesses. Previous vocoders have difficulty in multi-singer modeling, and a distinct degradation emerges when conducting unseen singer singing voice generation. To accelerate singing voice researches in the community, we release a large-scale, multi-singer Chinese singing voice dataset OpenSinger. To tackle the difficulty in unseen singer modeling, we propose Multi-Singer, a fast multi-singer vocoder with generative adversarial networks. Specifically, 1) Multi-Singer uses a multi-band generator to speed up both training and inference procedure. 2) to capture and rebuild singer identity from the acoustic feature (i.e., mel-spectrogram), Multi-Singer adopts a singer conditional discriminator and conditional adversarial training objective. 3) to supervise the reconstruction of singer identity in the spectrum envelopes in frequency domain, we propose an auxiliary singer perceptual loss. The joint training approach effectively works in GANs for multi-singer voices modeling. Experimental results verify the effectiveness of OpenSinger and show that Multi-Singer improves unseen singer singing voices modeling in both speed and quality over previous methods. The further experiment proves that combined with FastSpeech 2 as the acoustic model, Multi-Singer achieves strong robustness in the multi-singer singing voice synthesis pipeline. Samples are available at https://Multi-Singer.github.io/

  • 6 authors
·
Dec 19, 2021

Constraining the Commit Boundary: A DIO/ODI-Informed Authorization Guardrail for Agentic Entity Resolution

Agentic Entity Resolution (ER) systems iteratively plan actions, retrieve evidence, revise hypotheses, and propose graph mutations. An erroneous identity hypothesis may condition later retrieval and produce apparent confirmation. This paper proposes a Digital Identity Optimization (DIO) and Ontology of Digital Identity (ODI)-informed authorization boundary between evidence available for agent reasoning and evidence eligible to authorize persistent identity-changing mutations. A domain-governed constraint-binding function maps selected reconstruction-failure distinctions to explicit identity-preserving constraints. An abstract two-phase supervisor permits a commit only when claim-specific authorization-eligible evidence supports every required proposition, relevant conflicts are resolved, the operation remains within its authorized scope, and relevant state and policy versions remain valid. Admission as UNVERIFIED does not confer authorization eligibility. Separate claim-specific promotion governs evidentiary use; insufficient support or unresolved material conflict leads to deferral. The contribution is a specification connecting diagnostic-to-constraint mapping, evidence promotion, proposition coverage, conflict handling, scope binding, and commit-time version integrity. A proposed evaluation protocol is designed to assess the mapping's incremental value beyond generic authorization and conventional identifier rules. This is a conceptual architecture without implementation or empirical validation, not a theorem of semantic correctness. Its property depends on domain-policy adequacy, evidence promotion, and enforcement. It does not prevent erroneous hypotheses or hypothesis-conditioned retrieval; dependency-aware evidence flow remains future research.

  • 1 authors
·
Oct 27

TokenAR: Multiple Subject Generation via Autoregressive Token-level enhancement

Autoregressive Model (AR) has shown remarkable success in conditional image generation. However, these approaches for multiple reference generation struggle with decoupling different reference identities. In this work, we propose the TokenAR framework, specifically focused on a simple but effective token-level enhancement mechanism to address reference identity confusion problem. Such token-level enhancement consists of three parts, 1). Token Index Embedding clusters the tokens index for better representing the same reference images; 2). Instruct Token Injection plays as a role of extra visual feature container to inject detailed and complementary priors for reference tokens; 3). The identity-token disentanglement strategy (ITD) explicitly guides the token representations toward independently representing the features of each identity.This token-enhancement framework significantly augments the capabilities of existing AR based methods in conditional image generation, enabling good identity consistency while preserving high quality background reconstruction. Driven by the goal of high-quality and high-diversity in multi-subject generation, we introduce the InstructAR Dataset, the first open-source, large-scale, multi-reference input, open domain image generation dataset that includes 28K training pairs, each example has two reference subjects, a relative prompt and a background with mask annotation, curated for multiple reference image generation training and evaluating. Comprehensive experiments validate that our approach surpasses current state-of-the-art models in multiple reference image generation task. The implementation code and datasets will be made publicly. Codes are available, see https://github.com/lyrig/TokenAR

  • 8 authors
·
Oct 17, 2025

Latent World Action Model for GUI Agents

Pixel-space world models have recently emerged as a promising approach for GUI agents, predicting future screens prior to execution and subsequently re-perceiving them for action selection. However, this two-stage paradigm faces two key challenges in GUI environments: (L1) the high computational cost of pixel reconstruction and (L2) the need to reconstruct large and diverse appearance-level details beyond what is required for action selection. In practice, this screen-generation objective can induce an identity shortcut problem, where future-state prediction largely preserves the current state rather than capturing action-induced changes. In this work, we reformulate GUI world modeling by shifting the prediction target from full-screen reconstruction to action-induced future information in latent space. Concretely, we leverage a large multimodal model as the latent world model, whose shared representations support two dedicated heads for both action selection and predictive transition modeling. The action head directly translates these latent representations into action selection, while the transition head captures action-conditioned future information. To mitigate the identity shortcut, we further introduce an action-aware contrastive objective that encourages the transition representations to capture discriminative action-induced changes. Extensive experiments across offline and online GUI settings show that our method achieves up to 31.9% and 40.6% relative gains in success rate over pixel-space world models, respectively, while substantially reducing inference latency by up to 98.9%. Our code is available at https://github.com/sjyu001/latent2world.

kaist-ai KAIST AI
·
Oct 8 2

CURE: Controllable Unified Image Restoration for Complex Degradations

The presence of composite degradations poses a significant challenge, since the underlying corruption factors exhibit complex and interdependent interactions. Even when the degradation types are known, accurately restoring the image remains difficult due to the intertwined nature of their effects and the need for selective control during the recovery process. To address this, we introduce CURE, a unified framework that enables controllable restoration in complex degradation settings by learning disentangled and adjustable representations. CURE is driven by four complementary objectives. First, an identity embedding is incorporated, along with a reconstruction constraint, to ensure that the model can reproduce the input image when restoration is unnecessary. Second, the ratio control mechanism blends the identity embedding with degradation-specific embeddings using user-regulated mixing ratios, allowing continuous control over restoration intensity. Third, an intermediate loss is applied to supervise stepwise outputs, each encouraged to tackle the removal of only a single degradation factor within a composite mixture. Finally, a permutation-invariant loss ensures that the model achieves consistent restoration quality regardless of the order in which multiple degradations are addressed. Since CURE modifies only the training strategy and not the underlying network architecture, it can be seamlessly integrated into existing controllable restoration models. Experiments demonstrate that CURE delivers state-of-the-art performance on composite degradation benchmarks, while enabling both selective and jointly fused restoration through flexible modulation of embedding ratios. The code and dataset are available at https://github.com/bo-oseng/CURE.

  • 2 authors
·
Jul 2

Learning an Animatable Detailed 3D Face Model from In-The-Wild Images

While current monocular 3D face reconstruction methods can recover fine geometric details, they suffer several limitations. Some methods produce faces that cannot be realistically animated because they do not model how wrinkles vary with expression. Other methods are trained on high-quality face scans and do not generalize well to in-the-wild images. We present the first approach that regresses 3D face shape and animatable details that are specific to an individual but change with expression. Our model, DECA (Detailed Expression Capture and Animation), is trained to robustly produce a UV displacement map from a low-dimensional latent representation that consists of person-specific detail parameters and generic expression parameters, while a regressor is trained to predict detail, shape, albedo, expression, pose and illumination parameters from a single image. To enable this, we introduce a novel detail-consistency loss that disentangles person-specific details from expression-dependent wrinkles. This disentanglement allows us to synthesize realistic person-specific wrinkles by controlling expression parameters while keeping person-specific details unchanged. DECA is learned from in-the-wild images with no paired 3D supervision and achieves state-of-the-art shape reconstruction accuracy on two benchmarks. Qualitative results on in-the-wild data demonstrate DECA's robustness and its ability to disentangle identity- and expression-dependent details enabling animation of reconstructed faces. The model and code are publicly available at https://deca.is.tue.mpg.de.

  • 4 authors
·
Dec 7, 2020

MagicID: Hybrid Preference Optimization for ID-Consistent and Dynamic-Preserved Video Customization

Video identity customization seeks to produce high-fidelity videos that maintain consistent identity and exhibit significant dynamics based on users' reference images. However, existing approaches face two key challenges: identity degradation over extended video length and reduced dynamics during training, primarily due to their reliance on traditional self-reconstruction training with static images. To address these issues, we introduce MagicID, a novel framework designed to directly promote the generation of identity-consistent and dynamically rich videos tailored to user preferences. Specifically, we propose constructing pairwise preference video data with explicit identity and dynamic rewards for preference learning, instead of sticking to the traditional self-reconstruction. To address the constraints of customized preference data, we introduce a hybrid sampling strategy. This approach first prioritizes identity preservation by leveraging static videos derived from reference images, then enhances dynamic motion quality in the generated videos using a Frontier-based sampling method. By utilizing these hybrid preference pairs, we optimize the model to align with the reward differences between pairs of customized preferences. Extensive experiments show that MagicID successfully achieves consistent identity and natural dynamics, surpassing existing methods across various metrics.

  • 7 authors
·
Mar 16, 2025 2

Proteus-ID: ID-Consistent and Motion-Coherent Video Customization

Video identity customization seeks to synthesize realistic, temporally coherent videos of a specific subject, given a single reference image and a text prompt. This task presents two core challenges: (1) maintaining identity consistency while aligning with the described appearance and actions, and (2) generating natural, fluid motion without unrealistic stiffness. To address these challenges, we introduce Proteus-ID, a novel diffusion-based framework for identity-consistent and motion-coherent video customization. First, we propose a Multimodal Identity Fusion (MIF) module that unifies visual and textual cues into a joint identity representation using a Q-Former, providing coherent guidance to the diffusion model and eliminating modality imbalance. Second, we present a Time-Aware Identity Injection (TAII) mechanism that dynamically modulates identity conditioning across denoising steps, improving fine-detail reconstruction. Third, we propose Adaptive Motion Learning (AML), a self-supervised strategy that reweights the training loss based on optical-flow-derived motion heatmaps, enhancing motion realism without requiring additional inputs. To support this task, we construct Proteus-Bench, a high-quality dataset comprising 200K curated clips for training and 150 individuals from diverse professions and ethnicities for evaluation. Extensive experiments demonstrate that Proteus-ID outperforms prior methods in identity preservation, text alignment, and motion quality, establishing a new benchmark for video identity customization. Codes and data are publicly available at https://grenoble-zhang.github.io/Proteus-ID/.

  • 7 authors
·
Jun 30, 2025

Memento: Reconstruct to Remember for Consistent Long Video Generation

Long-form video generation requires recurring subjects to remain consistent across various shots, viewpoints, motions, and scene transitions. Existing temporal decomposition methods improve scalability by generating videos shot by shot. However, they mainly focus on optimizing plausible next-shot continuations without verifying whether the historical memory preserves identity-critical subject evidence. Consequently, as generation proceeds, recurring subjects may be diluted, overwritten, or forgotten. In this paper, we propose Memento, a subject-reconstruction-guided framework that treats subject preservation as an explicit identity grounding problem, based on the premise that a memory bank faithfully preserving a subject should support reconstructing that subject from memory alone. Specifically, Memento jointly trains autoregressive next-shot generation with memory-based subject reconstruction, recovering target appearances using historical memory and global story captions. To disentangle long-range subject evidence from short-range cues, Memento introduces a dual-query memory mechanism, where one query retrieves identity-relevant memory and the other selects short-context keyframes for coherent continuation. Additionally, a subject-aware cinematic data pipeline provides precise reconstruction supervision via consistent, pronoun-free subject descriptions. Experiments demonstrate that Memento achieves state-of-the-art performance in long-term subject consistency, cross-shot coherence, and visual quality.

baidu BAIDU
·
Jun 11 4

TBDub: Production-Oriented Visual Dubbing

Visual dubbing must synchronize mouth motion with replacement speech while preserving identity, appearance, and temporal consistency. Although X-Dub provides a strong mask-free video-editing baseline, its application to livestream and generated-video content reveals limitations in production-domain robustness, temporal and motion stability, identity and oral-detail preservation, and inference efficiency. We present TBDub, a production-oriented extension of X-Dub that combines task-adaptive post-training with task-aware few-step distillation. Post-training adapts the video DiT using production-domain data, production-specific conditioning and filtering, and enhanced audio features to obtain a 30-step Teacher. Distillation adapts DMD/DMD2 to conditional video editing and compresses the Teacher into a two-step Student. On 38 TalkVid clips, the Teacher improves all eight reported reconstruction, perceptual, identity, and synchronization metrics over X-Dub. In the MOS evaluation, it improves lip-sync consistency, identity consistency, and visual quality over X-Dub by 0.14, 0.95, and 0.90 points, while the Student achieves the highest lip-sync and visual-quality scores and remains close to the Teacher in identity consistency. In paired end-to-end generation timing from the first VAE encode through the final VAE decode on a single NVIDIA H20 GPU at 512times512, the Student reaches 7.13 effective FPS and reduces total latency by 13.93times; the DiT stage alone is accelerated by 42.49times. The Student largely retains the Teacher's generation quality and audiovisual synchronization. The code is available on GitHub at \https://github.com/TaoLiveAIGC/TBDub, and the 30-step Teacher and two-step Student weights are available on Hugging Face at https://huggingface.co/TaoLiveAIGC/TBDub.

  • 5 authors
·
Sep 4

VidDub: Replacement-Aware Distillation for Two-Step Video Dubbing

Video dubbing aims to synthesize lip movements that match target speech while preserving the speaker identity, head pose, and background of a source video. Existing editors are predominantly trained via self-reconstruction under original paired audio, even though the source mouth becomes a conflicting target when driving speech is replaced. We introduce replacement-aware cross-audio supervision: paired-audio samples use full-frame reconstruction, whereas unpaired replacement-audio samples mask out source-mouth reconstruction losses and supervise the mouth solely through audio-visual synchronization while preserving unmasked facial regions and background. Because offline dubbing provides the complete source video and target speech beforehand, we present VidDub, a full-context diffusion editor distilled into two denoising steps (2 NFE). Our replacement-aware teacher first learns accurate lip synchronization without regressing toward conflicting source mouth movements. Matched trajectory regression then transfers the teacher's CFG-guided trajectories to a two-step student, and distribution matching distillation recovers visual quality after step compression. We will release the curated training dataset, VidDub-Bench, fixed paired- and cross-audio evaluation manifests, preprocessing outputs, and unified evaluation code. Across three training seeds, masking out conflicting source-mouth reconstruction improves cross-audio Sync-C by 0.833; the final two-step model combines strong lip synchronization with superior visual quality, identity preservation, and visual speech recognition across four benchmarks.

tencent Tencent
·
Nov 1 3

MARS: Paying more attention to visual attributes for text-based person search

Text-based person search (TBPS) is a problem that gained significant interest within the research community. The task is that of retrieving one or more images of a specific individual based on a textual description. The multi-modal nature of the task requires learning representations that bridge text and image data within a shared latent space. Existing TBPS systems face two major challenges. One is defined as inter-identity noise that is due to the inherent vagueness and imprecision of text descriptions and it indicates how descriptions of visual attributes can be generally associated to different people; the other is the intra-identity variations, which are all those nuisances e.g. pose, illumination, that can alter the visual appearance of the same textual attributes for a given subject. To address these issues, this paper presents a novel TBPS architecture named MARS (Mae-Attribute-Relation-Sensitive), which enhances current state-of-the-art models by introducing two key components: a Visual Reconstruction Loss and an Attribute Loss. The former employs a Masked AutoEncoder trained to reconstruct randomly masked image patches with the aid of the textual description. In doing so the model is encouraged to learn more expressive representations and textual-visual relations in the latent space. The Attribute Loss, instead, balances the contribution of different types of attributes, defined as adjective-noun chunks of text. This loss ensures that every attribute is taken into consideration in the person retrieval process. Extensive experiments on three commonly used datasets, namely CUHK-PEDES, ICFG-PEDES, and RSTPReid, report performance improvements, with significant gains in the mean Average Precision (mAP) metric w.r.t. the current state of the art.

  • 5 authors
·
Jul 5, 2024

Query-Kontext: An Unified Multimodal Model for Image Generation and Editing

Unified Multimodal Models (UMMs) have demonstrated remarkable performance in text-to-image generation (T2I) and editing (TI2I), whether instantiated as assembled unified frameworks which couple powerful vision-language model (VLM) with diffusion-based generator, or as naive Unified Multimodal Models with an early fusion of understanding and generation modalities. We contend that in current unified frameworks, the crucial capability of multimodal generative reasoning which encompasses instruction understanding, grounding, and image referring for identity preservation and faithful reconstruction, is intrinsically entangled with high-fidelity synthesis. In this work, we introduce Query-Kontext, a novel approach that bridges the VLM and diffusion model via a multimodal ``kontext'' composed of semantic cues and coarse-grained image conditions encoded from multimodal inputs. This design delegates the complex ability of multimodal generative reasoning to powerful VLM while reserving diffusion model's role for high-quality visual synthesis. To achieve this, we propose a three-stage progressive training strategy. First, we connect the VLM to a lightweight diffusion head via multimodal kontext tokens to unleash the VLM's generative reasoning ability. Second, we scale this head to a large, pre-trained diffusion model to enhance visual detail and realism. Finally, we introduce a low-level image encoder to improve image fidelity and perform instruction tuning on downstream tasks. Furthermore, we build a comprehensive data pipeline integrating real, synthetic, and open-source datasets, covering diverse multimodal reference-to-image scenarios, including image generation, instruction-driven editing, customized generation, and multi-subject composition. Experiments show that our approach matches strong unified baselines and even outperforms task-specific state-of-the-art methods in several cases.

  • 11 authors
·
Sep 30, 2025

EVA01: Unified Native 3D Understanding and Generation via Mixture-of-Transformers

This paper addresses the challenge of integrating 3D meshes as a native modality within Multimodal Large Language Models (MLLMs). Diffusion-based large reconstruction models decouple semantic understanding from geometric reasoning, operating as stateless reconstructors conditioned on dense 2D pixel priors. Recent MLLM-based methods treat the 3D modality as an external output rather than a native component of the multimodal sequence, making incremental adaptations without a systematic analysis of how geometric manifolds align with MLLM feature spaces. We introduce EVA01, a unified framework that extends the modality boundary of MLLMs to natively incorporate 3D mesh understanding, generation, and context-aware editing. Built upon a Mixture-of-Transformers (MoT) architecture, EVA01 decouples the model into a pre-trained Understanding Expert (E_{und}) and a structurally mirrored Generation Expert (E_{gen}), coupled through shared global self-attention with hard modality routing. This design aligns the semantic latent space of the MLLM backbone with the geometric manifold, enabling direct transfer of multimodal priors without intermediate 2D representations. Results show that EVA01 achieves state-of-the-art native text-to-3D generation fidelity and unlocks robust long-context multi-turn geometric editing with identity preservation, a capability fundamentally inaccessible to stateless reconstruction pipelines. Our findings further offer architectural insights for integrating 2D foundation models with 3D tasks, informing the design of 3D-native multimodal systems. Project Page: https://www.seeles.ai/research/pages/EVA01

SEELE-AI SEELE AI
·
May 15 2

Protecting Sensitive Data in Image Synthesis via PAC-Private Adaptation for Diffusion Models

Synthetic data are increasingly used as an alternative to sharing sensitive records. However, synthetic data generation does not guarantee privacy, as diffusion models trained or adapted on sensitive data remain susceptible to reconstruction attacks. Moreover, while approaches that use differential privacy (DP), such as DP-SGD, achieve provably private diffusion model training, the repeated gradient clipping and noise injection they require result in significant utility loss. An important limitation of DP-based privacy is that, although it has a provable relationship to reconstruction privacy (RP), that relationship is indirect. RP is defined in terms of limiting how much an adversary's posterior distribution over sensitive data differs from the prior, whereas DP provides guarantees by bounding the sensitivity of outputs to changes in individual records. This indirection is an important source of the utility loss. To address this, we propose a PAC-private diffusion model adaptation to achieve reconstruction privacy. Since PAC-privacy is defined directly with respect to posterior advantage over the prior, it directly implicates RP. To obtain scalable PAC privatization in high dimensions, we first learn a compact data-dependent diffusion model component using LoRA or Textual Inversion, and then calibrate anisotropic Gaussian noise from the covariance of repeated mechanism outputs. Unlike DP-SGD, our method perturbs the learned component only once after optimization, thereby avoiding privacy composition across gradient updates. We evaluate the framework on few-shot concept personalization and full-dataset image synthesis, and show that the proposed approach better preserves subject identity, generation quality, and downstream classification accuracy than DP while achieving the same reconstruction privacy.

  • 6 authors
·
Oct 1

ContextNest: Verifiable Context Governance for Autonomous AI Agent

Autonomous AI agents increasingly depend on external knowledge stores, yet most retrieval pipelines provide relevance without durable guarantees of provenance, version identity, integrity, traceability, or point-in-time reconstruction. We formalize this as context governance and present ContextNest, an open specification and reference implementation for governed AI-consumable knowledge vaults. ContextNest does not replace Retrieval-Augmented Generation (RAG); it supplies the governance layer beneath retrieval, determining which artifacts are approved, current, attributable, and integrity-verified before retrieval systems operate over them. The specification combines typed Markdown documents with metadata, deterministic set-algebraic selectors, contextnest:// URI references, SHA-256 hash-chained version histories, graph-level checkpoints, source nodes for live data through the Model Context Protocol (MCP), and audit traces of agent context consumption. These mechanisms let organizations reconstruct which knowledge versions informed an agent output and whether those versions were AI-eligible when consumed. We report first empirical results from two controlled experiments. In a stale-version attack isolating the governance-versus-retrieval failure mode, governed selection strictly Pareto-dominates BM25 sparse retrieval, with higher answer-quality pass rate (97% versus 93-90%) at about one-third the input-token cost. In a retrieval-determinism experiment over a 1,060-document corpus, deterministic selectors and BM25 return stable document sets across repeated identical queries (Jaccard 1.0), while a dense+HNSW baseline is non-deterministic on 80% of queries (mean Jaccard 0.611, worst case 0.210). These results suggest that context governance addresses failure modes retrieval quality alone is not designed to resolve. We release a core engine, CLI, and MCP server under open licenses.

  • 4 authors
·
Jul 5

Person Re-identification by Contour Sketch under Moderate Clothing Change

Person re-identification (re-id), the process of matching pedestrian images across different camera views, is an important task in visual surveillance. Substantial development of re-id has recently been observed, and the majority of existing models are largely dependent on color appearance and assume that pedestrians do not change their clothes across camera views. This limitation, however, can be an issue for re-id when tracking a person at different places and at different time if that person (e.g., a criminal suspect) changes his/her clothes, causing most existing methods to fail, since they are heavily relying on color appearance and thus they are inclined to match a person to another person wearing similar clothes. In this work, we call the person re-id under clothing change the "cross-clothes person re-id". In particular, we consider the case when a person only changes his clothes moderately as a first attempt at solving this problem based on visible light images; that is we assume that a person wears clothes of a similar thickness, and thus the shape of a person would not change significantly when the weather does not change substantially within a short period of time. We perform cross-clothes person re-id based on a contour sketch of person image to take advantage of the shape of the human body instead of color information for extracting features that are robust to moderate clothing change. Due to the lack of a large-scale dataset for cross-clothes person re-id, we contribute a new dataset that consists of 33698 images from 221 identities. Our experiments illustrate the challenges of cross-clothes person re-id and demonstrate the effectiveness of our proposed method.

  • 3 authors
·
Feb 6, 2020

StableIdentity: Inserting Anybody into Anywhere at First Sight

Recent advances in large pretrained text-to-image models have shown unprecedented capabilities for high-quality human-centric generation, however, customizing face identity is still an intractable problem. Existing methods cannot ensure stable identity preservation and flexible editability, even with several images for each subject during training. In this work, we propose StableIdentity, which allows identity-consistent recontextualization with just one face image. More specifically, we employ a face encoder with an identity prior to encode the input face, and then land the face representation into a space with an editable prior, which is constructed from celeb names. By incorporating identity prior and editability prior, the learned identity can be injected anywhere with various contexts. In addition, we design a masked two-phase diffusion loss to boost the pixel-level perception of the input face and maintain the diversity of generation. Extensive experiments demonstrate our method outperforms previous customization methods. In addition, the learned identity can be flexibly combined with the off-the-shelf modules such as ControlNet. Notably, to the best knowledge, we are the first to directly inject the identity learned from a single image into video/3D generation without finetuning. We believe that the proposed StableIdentity is an important step to unify image, video, and 3D customized generation models.

  • 7 authors
·
Jan 29, 2024 2

PersonalVideo: High ID-Fidelity Video Customization without Dynamic and Semantic Degradation

The current text-to-video (T2V) generation has made significant progress in synthesizing realistic general videos, but it is still under-explored in identity-specific human video generation with customized ID images. The key challenge lies in maintaining high ID fidelity consistently while preserving the original motion dynamic and semantic following after the identity injection. Current video identity customization methods mainly rely on reconstructing given identity images on text-to-image models, which have a divergent distribution with the T2V model. This process introduces a tuning-inference gap, leading to dynamic and semantic degradation. To tackle this problem, we propose a novel framework, dubbed PersonalVideo, that applies direct supervision on videos synthesized by the T2V model to bridge the gap. Specifically, we introduce a learnable Isolated Identity Adapter to customize the specific identity non-intrusively, which does not comprise the original T2V model's abilities (e.g., motion dynamic and semantic following). With the non-reconstructive identity loss, we further employ simulated prompt augmentation to reduce overfitting by supervising generated results in more semantic scenarios, gaining good robustness even with only a single reference image available. Extensive experiments demonstrate our method's superiority in delivering high identity faithfulness while preserving the inherent video generation qualities of the original T2V model, outshining prior approaches. Notably, our PersonalVideo seamlessly integrates with pre-trained SD components, such as ControlNet and style LoRA, requiring no extra tuning overhead.

  • 9 authors
·
Nov 25, 2024

PIU: Proximity-guided Identity Unlearning in ID-Conditioned Diffusion Models

Identity-conditioned diffusion models enable high-quality and identity-consistent face generation, but they also raise severe privacy concerns, as models may continue to synthesize individuals despite their right to be forgotten. While machine unlearning has been extensively studied for concept and data removal, identity unlearning remains largely unexplored, particularly in models conditioned directly on identity embeddings rather than text prompts. In this work, we study identity unlearning in Arc2Face, a state-of-the-art identity-conditioned latent diffusion model for face generation, and introduce Proximity-guided Identity Unlearning (PIU), an anchor-guided framework for identity unlearning. Specifically, we formulate identity removal as an identity replacement objective that reassigns the source identity to a selected anchor identity in the learned identity space, and we complement it with a proximity-based anchor selection strategy motivated by the geometry of ArcFace representations. We further show that effective unlearning can be achieved through localized fine-tuning of a small subset of identity-sensitive cross-attention layers. Experiments across multiple target identities show that our framework effectively suppresses generation of the target identity while preserving realism and identity consistency for retained identities, as validated by improved performance on unlearning and image-quality metrics, together with qualitative evaluation. The source code for the PIU identity unlearning framework is made publicly available at https://github.com/edgarcancinoe/piu-unlearning.

  • 6 authors
·
Aug 30

Personalized Restoration via Dual-Pivot Tuning

Generative diffusion models can serve as a prior which ensures that solutions of image restoration systems adhere to the manifold of natural images. However, for restoring facial images, a personalized prior is necessary to accurately represent and reconstruct unique facial features of a given individual. In this paper, we propose a simple, yet effective, method for personalized restoration, called Dual-Pivot Tuning - a two-stage approach that personalize a blind restoration system while maintaining the integrity of the general prior and the distinct role of each component. Our key observation is that for optimal personalization, the generative model should be tuned around a fixed text pivot, while the guiding network should be tuned in a generic (non-personalized) manner, using the personalized generative model as a fixed ``pivot". This approach ensures that personalization does not interfere with the restoration process, resulting in a natural appearance with high fidelity to the person's identity and the attributes of the degraded image. We evaluated our approach both qualitatively and quantitatively through extensive experiments with images of widely recognized individuals, comparing it against relevant baselines. Surprisingly, we found that our personalized prior not only achieves higher fidelity to identity with respect to the person's identity, but also outperforms state-of-the-art generic priors in terms of general image quality. Project webpage: https://personalized-restoration.github.io

  • 7 authors
·
Dec 28, 2023

From Poses to Identity: Training-Free Person Re-Identification via Feature Centralization

Person re-identification (ReID) aims to extract accurate identity representation features. However, during feature extraction, individual samples are inevitably affected by noise (background, occlusions, and model limitations). Considering that features from the same identity follow a normal distribution around identity centers after training, we propose a Training-Free Feature Centralization ReID framework (Pose2ID) by aggregating the same identity features to reduce individual noise and enhance the stability of identity representation, which preserves the feature's original distribution for following strategies such as re-ranking. Specifically, to obtain samples of the same identity, we introduce two components:Identity-Guided Pedestrian Generation: by leveraging identity features to guide the generation process, we obtain high-quality images with diverse poses, ensuring identity consistency even in complex scenarios such as infrared, and occlusion.Neighbor Feature Centralization: it explores each sample's potential positive samples from its neighborhood. Experiments demonstrate that our generative model exhibits strong generalization capabilities and maintains high identity consistency. With the Feature Centralization framework, we achieve impressive performance even with an ImageNet pre-trained model without ReID training, reaching mAP/Rank-1 of 52.81/78.92 on Market1501. Moreover, our method sets new state-of-the-art results across standard, cross-modality, and occluded ReID tasks, showcasing strong adaptability.

  • 5 authors
·
Mar 2, 2025

Arc2Face: A Foundation Model of Human Faces

This paper presents Arc2Face, an identity-conditioned face foundation model, which, given the ArcFace embedding of a person, can generate diverse photo-realistic images with an unparalleled degree of face similarity than existing models. Despite previous attempts to decode face recognition features into detailed images, we find that common high-resolution datasets (e.g. FFHQ) lack sufficient identities to reconstruct any subject. To that end, we meticulously upsample a significant portion of the WebFace42M database, the largest public dataset for face recognition (FR). Arc2Face builds upon a pretrained Stable Diffusion model, yet adapts it to the task of ID-to-face generation, conditioned solely on ID vectors. Deviating from recent works that combine ID with text embeddings for zero-shot personalization of text-to-image models, we emphasize on the compactness of FR features, which can fully capture the essence of the human face, as opposed to hand-crafted prompts. Crucially, text-augmented models struggle to decouple identity and text, usually necessitating some description of the given face to achieve satisfactory similarity. Arc2Face, however, only needs the discriminative features of ArcFace to guide the generation, offering a robust prior for a plethora of tasks where ID consistency is of paramount importance. As an example, we train a FR model on synthetic images from our model and achieve superior performance to existing synthetic datasets.

  • 6 authors
·
Mar 18, 2024

ID-V2V: Identity-Preserving Video Restylization

In visual storytelling, human performances are central to creative intent and narrative meaning. However, preserving human identity and performance while enabling flexible visual edits remains challenging for generative video models. We formalize this challenge as identity-preserving video restylization, which propagates scene, lighting, and style changes specified by an edited keyframe across a source video, while preserving facial likeness and performance, including expressions, eye gaze, and lip synchronization. A key obstacle is the absence of paired training data, as identity-preserving restylized video pairs are rare in real-world settings. To address this, we propose a decoupling of source-grounded identity preservation and edit-driven video synthesis. Our key insight is that facial appearance and expression should remain invariant, with illumination being the primary permissible variation. We therefore cast identity preservation as a video relighting problem, while modeling visual edit propagation as controlled video synthesis guided by the edited keyframe. Building on this formulation, we introduce ID-V2V, a video-to-video generative framework integrating complementary control signals: relit facial regions and facial normal maps tightly constrain facial likeness and performance, while edited keyframes and depth sequences enable flexible and temporally coherent generation. This design enables constructing training pairs from a single video, eliminating the need for scarce paired data. Extensive experiments demonstrate that ID-V2V significantly outperforms existing methods in preserving facial likeness and fine-grained facial performance, supports both single- and multi-subject scenarios, and delivers high visual quality, highlighting its potential as a human-centric tool for real-world content production. The code is available at: https://github.com/Eyeline-Labs/ID-V2V.

netflix Netflix
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Jul 23 2

From Cradle to Cane: A Two-Pass Framework for High-Fidelity Lifespan Face Aging

Face aging has become a crucial task in computer vision, with applications ranging from entertainment to healthcare. However, existing methods struggle with achieving a realistic and seamless transformation across the entire lifespan, especially when handling large age gaps or extreme head poses. The core challenge lies in balancing age accuracy and identity preservation--what we refer to as the Age-ID trade-off. Most prior methods either prioritize age transformation at the expense of identity consistency or vice versa. In this work, we address this issue by proposing a two-pass face aging framework, named Cradle2Cane, based on few-step text-to-image (T2I) diffusion models. The first pass focuses on solving age accuracy by introducing an adaptive noise injection (AdaNI) mechanism. This mechanism is guided by including prompt descriptions of age and gender for the given person as the textual condition. Also, by adjusting the noise level, we can control the strength of aging while allowing more flexibility in transforming the face. However, identity preservation is weakly ensured here to facilitate stronger age transformations. In the second pass, we enhance identity preservation while maintaining age-specific features by conditioning the model on two identity-aware embeddings (IDEmb): SVR-ArcFace and Rotate-CLIP. This pass allows for denoising the transformed image from the first pass, ensuring stronger identity preservation without compromising the aging accuracy. Both passes are jointly trained in an end-to-end way. Extensive experiments on the CelebA-HQ test dataset, evaluated through Face++ and Qwen-VL protocols, show that our Cradle2Cane outperforms existing face aging methods in age accuracy and identity consistency. Code is available at https://github.com/byliutao/Cradle2Cane.

  • 10 authors
·
Jun 25, 2025

Large-Scale Spatio-Temporal Person Re-identification: Algorithms and Benchmark

Person re-identification (re-ID) in the scenario with large spatial and temporal spans has not been fully explored. This is partially because that, existing benchmark datasets were mainly collected with limited spatial and temporal ranges, e.g., using videos recorded in a few days by cameras in a specific region of the campus. Such limited spatial and temporal ranges make it hard to simulate the difficulties of person re-ID in real scenarios. In this work, we contribute a novel Large-scale Spatio-Temporal LaST person re-ID dataset, including 10,862 identities with more than 228k images. Compared with existing datasets, LaST presents more challenging and high-diversity re-ID settings, and significantly larger spatial and temporal ranges. For instance, each person can appear in different cities or countries, and in various time slots from daytime to night, and in different seasons from spring to winter. To our best knowledge, LaST is a novel person re-ID dataset with the largest spatio-temporal ranges. Based on LaST, we verified its challenge by conducting a comprehensive performance evaluation of 14 re-ID algorithms. We further propose an easy-to-implement baseline that works well on such challenging re-ID setting. We also verified that models pre-trained on LaST can generalize well on existing datasets with short-term and cloth-changing scenarios. We expect LaST to inspire future works toward more realistic and challenging re-ID tasks. More information about the dataset is available at https://github.com/shuxjweb/last.git.

  • 7 authors
·
May 31, 2021

When StyleGAN Meets Stable Diffusion: a W_+ Adapter for Personalized Image Generation

Text-to-image diffusion models have remarkably excelled in producing diverse, high-quality, and photo-realistic images. This advancement has spurred a growing interest in incorporating specific identities into generated content. Most current methods employ an inversion approach to embed a target visual concept into the text embedding space using a single reference image. However, the newly synthesized faces either closely resemble the reference image in terms of facial attributes, such as expression, or exhibit a reduced capacity for identity preservation. Text descriptions intended to guide the facial attributes of the synthesized face may fall short, owing to the intricate entanglement of identity information with identity-irrelevant facial attributes derived from the reference image. To address these issues, we present the novel use of the extended StyleGAN embedding space W_+, to achieve enhanced identity preservation and disentanglement for diffusion models. By aligning this semantically meaningful human face latent space with text-to-image diffusion models, we succeed in maintaining high fidelity in identity preservation, coupled with the capacity for semantic editing. Additionally, we propose new training objectives to balance the influences of both prompt and identity conditions, ensuring that the identity-irrelevant background remains unaffected during facial attribute modifications. Extensive experiments reveal that our method adeptly generates personalized text-to-image outputs that are not only compatible with prompt descriptions but also amenable to common StyleGAN editing directions in diverse settings. Our source code will be available at https://github.com/csxmli2016/w-plus-adapter.

  • 3 authors
·
Nov 29, 2023

Clothes-Changing Person Re-Identification with Feasibility-Aware Intermediary Matching

Current clothes-changing person re-identification (re-id) approaches usually perform retrieval based on clothes-irrelevant features, while neglecting the potential of clothes-relevant features. However, we observe that relying solely on clothes-irrelevant features for clothes-changing re-id is limited, since they often lack adequate identity information and suffer from large intra-class variations. On the contrary, clothes-relevant features can be used to discover same-clothes intermediaries that possess informative identity clues. Based on this observation, we propose a Feasibility-Aware Intermediary Matching (FAIM) framework to additionally utilize clothes-relevant features for retrieval. Firstly, an Intermediary Matching (IM) module is designed to perform an intermediary-assisted matching process. This process involves using clothes-relevant features to find informative intermediates, and then using clothes-irrelevant features of these intermediates to complete the matching. Secondly, in order to reduce the negative effect of low-quality intermediaries, an Intermediary-Based Feasibility Weighting (IBFW) module is designed to evaluate the feasibility of intermediary matching process by assessing the quality of intermediaries. Extensive experiments demonstrate that our method outperforms state-of-the-art methods on several widely-used clothes-changing re-id benchmarks.

  • 7 authors
·
Apr 15, 2024

Large-scale Training Data Search for Object Re-identification

We consider a scenario where we have access to the target domain, but cannot afford on-the-fly training data annotation, and instead would like to construct an alternative training set from a large-scale data pool such that a competitive model can be obtained. We propose a search and pruning (SnP) solution to this training data search problem, tailored to object re-identification (re-ID), an application aiming to match the same object captured by different cameras. Specifically, the search stage identifies and merges clusters of source identities which exhibit similar distributions with the target domain. The second stage, subject to a budget, then selects identities and their images from the Stage I output, to control the size of the resulting training set for efficient training. The two steps provide us with training sets 80\% smaller than the source pool while achieving a similar or even higher re-ID accuracy. These training sets are also shown to be superior to a few existing search methods such as random sampling and greedy sampling under the same budget on training data size. If we release the budget, training sets resulting from the first stage alone allow even higher re-ID accuracy. We provide interesting discussions on the specificity of our method to the re-ID problem and particularly its role in bridging the re-ID domain gap. The code is available at https://github.com/yorkeyao/SnP.

  • 4 authors
·
Mar 28, 2023

TeCH: Text-guided Reconstruction of Lifelike Clothed Humans

Despite recent research advancements in reconstructing clothed humans from a single image, accurately restoring the "unseen regions" with high-level details remains an unsolved challenge that lacks attention. Existing methods often generate overly smooth back-side surfaces with a blurry texture. But how to effectively capture all visual attributes of an individual from a single image, which are sufficient to reconstruct unseen areas (e.g., the back view)? Motivated by the power of foundation models, TeCH reconstructs the 3D human by leveraging 1) descriptive text prompts (e.g., garments, colors, hairstyles) which are automatically generated via a garment parsing model and Visual Question Answering (VQA), 2) a personalized fine-tuned Text-to-Image diffusion model (T2I) which learns the "indescribable" appearance. To represent high-resolution 3D clothed humans at an affordable cost, we propose a hybrid 3D representation based on DMTet, which consists of an explicit body shape grid and an implicit distance field. Guided by the descriptive prompts + personalized T2I diffusion model, the geometry and texture of the 3D humans are optimized through multi-view Score Distillation Sampling (SDS) and reconstruction losses based on the original observation. TeCH produces high-fidelity 3D clothed humans with consistent & delicate texture, and detailed full-body geometry. Quantitative and qualitative experiments demonstrate that TeCH outperforms the state-of-the-art methods in terms of reconstruction accuracy and rendering quality. The code will be publicly available for research purposes at https://huangyangyi.github.io/tech

  • 7 authors
·
Aug 16, 2023 3

AnyID: Ultra-Fidelity Universal Identity-Preserving Video Generation from Any Visual References

Identity-preserving video generation offers powerful tools for creative expression, allowing users to customize videos featuring their beloved characters. However, prevailing methods are typically designed and optimized for a single identity reference. This underlying assumption restricts creative flexibility by inadequately accommodating diverse real-world input formats. Relying on a single source also constitutes an ill-posed scenario, causing an inherently ambiguous setting that makes it difficult for the model to faithfully reproduce an identity across novel contexts. To address these issues, we present AnyID, an ultra-fidelity identity-preservation video generation framework that features two core contributions. First, we introduce a scalable omni-referenced architecture that effectively unifies heterogeneous identity inputs (e.g., faces, portraits, and videos) into a cohesive representation. Second, we propose a primary-referenced generation paradigm, which designates one reference as a canonical anchor and uses a novel differential prompt to enable precise, attribute-level controllability. We conduct training on a large-scale, meticulously curated dataset to ensure robustness and high fidelity, and then perform a final fine-tuning stage using reinforcement learning. This process leverages a preference dataset constructed from human evaluations, where annotators performed pairwise comparisons of videos based on two key criteria: identity fidelity and prompt controllability. Extensive evaluations validate that AnyID achieves ultra-high identity fidelity as well as superior attribute-level controllability across different task settings.

  • 8 authors
·
Mar 25

ID-Booth: Identity-consistent Face Generation with Diffusion Models

Recent advances in generative modeling have enabled the generation of high-quality synthetic data that is applicable in a variety of domains, including face recognition. Here, state-of-the-art generative models typically rely on conditioning and fine-tuning of powerful pretrained diffusion models to facilitate the synthesis of realistic images of a desired identity. Yet, these models often do not consider the identity of subjects during training, leading to poor consistency between generated and intended identities. In contrast, methods that employ identity-based training objectives tend to overfit on various aspects of the identity, and in turn, lower the diversity of images that can be generated. To address these issues, we present in this paper a novel generative diffusion-based framework, called ID-Booth. ID-Booth consists of a denoising network responsible for data generation, a variational auto-encoder for mapping images to and from a lower-dimensional latent space and a text encoder that allows for prompt-based control over the generation procedure. The framework utilizes a novel triplet identity training objective and enables identity-consistent image generation while retaining the synthesis capabilities of pretrained diffusion models. Experiments with a state-of-the-art latent diffusion model and diverse prompts reveal that our method facilitates better intra-identity consistency and inter-identity separability than competing methods, while achieving higher image diversity. In turn, the produced data allows for effective augmentation of small-scale datasets and training of better-performing recognition models in a privacy-preserving manner. The source code for the ID-Booth framework is publicly available at https://github.com/dariant/ID-Booth.

  • 6 authors
·
Apr 9, 2025

Improving Human Image Animation via Semantic Representation Alignment

The field of image-to-video generation has made remarkable progress. However, challenges such as human limb twisting and facial distortion persist, especially when generating long videos or modeling intensive motions. Existing human image animation works address these issues by incorporating human-specific semantic representations, e.g., dense poses or ID embeddings, as additional conditions. However, conditioning on these representations could decrease the generation flexibility. Moreover, their reliance on RGB pixel supervision also lacks emphasis on learning necessary 3D geometric relationships and temporal coherence. In contrast, we introduce a novel approach named SemanticREPA that leverages these semantic representations as supervision signals through representation alignment. Specifically, we begin by training a structure alignment module that aligns the structure representations obtained from video latents with video depth estimation features. We then fix the pretrained module, and utilize it to provide additional supervision on the structure representations of the diffusion models, achieving structure rectification to generate coherent and stable human structures. Simultaneously, we develop an ID alignment module to align the ID representations of the generated videos to face recognition features. We further propose to use the predicted structure representations to refine identity restoration in relevant regions. With structure and ID alignment, our method demonstrates superior quality on extended character motions and enhanced character consistency.

  • 8 authors
·
May 10

DomainMix: Learning Generalizable Person Re-Identification Without Human Annotations

Existing person re-identification models often have low generalizability, which is mostly due to limited availability of large-scale labeled data in training. However, labeling large-scale training data is very expensive and time-consuming, while large-scale synthetic dataset shows promising value in learning generalizable person re-identification models. Therefore, in this paper a novel and practical person re-identification task is proposed,i.e. how to use labeled synthetic dataset and unlabeled real-world dataset to train a universal model. In this way, human annotations are no longer required, and it is scalable to large and diverse real-world datasets. To address the task, we introduce a framework with high generalizability, namely DomainMix. Specifically, the proposed method firstly clusters the unlabeled real-world images and selects the reliable clusters. During training, to address the large domain gap between two domains, a domain-invariant feature learning method is proposed, which introduces a new loss,i.e. domain balance loss, to conduct an adversarial learning between domain-invariant feature learning and domain discrimination, and meanwhile learns a discriminative feature for person re-identification. This way, the domain gap between synthetic and real-world data is much reduced, and the learned feature is generalizable thanks to the large-scale and diverse training data. Experimental results show that the proposed annotation-free method is more or less comparable to the counterpart trained with full human annotations, which is quite promising. In addition, it achieves the current state of the art on several person re-identification datasets under direct cross-dataset evaluation.

  • 5 authors
·
Nov 24, 2020

Cross-video Identity Correlating for Person Re-identification Pre-training

Recent researches have proven that pre-training on large-scale person images extracted from internet videos is an effective way in learning better representations for person re-identification. However, these researches are mostly confined to pre-training at the instance-level or single-video tracklet-level. They ignore the identity-invariance in images of the same person across different videos, which is a key focus in person re-identification. To address this issue, we propose a Cross-video Identity-cOrrelating pre-traiNing (CION) framework. Defining a noise concept that comprehensively considers both intra-identity consistency and inter-identity discrimination, CION seeks the identity correlation from cross-video images by modeling it as a progressive multi-level denoising problem. Furthermore, an identity-guided self-distillation loss is proposed to implement better large-scale pre-training by mining the identity-invariance within person images. We conduct extensive experiments to verify the superiority of our CION in terms of efficiency and performance. CION achieves significantly leading performance with even fewer training samples. For example, compared with the previous state-of-the-art~ISR, CION with the same ResNet50-IBN achieves higher mAP of 93.3\% and 74.3\% on Market1501 and MSMT17, while only utilizing 8\% training samples. Finally, with CION demonstrating superior model-agnostic ability, we contribute a model zoo named ReIDZoo to meet diverse research and application needs in this field. It contains a series of CION pre-trained models with spanning structures and parameters, totaling 32 models with 10 different structures, including GhostNet, ConvNext, RepViT, FastViT and so on. The code and models will be made publicly available at https://github.com/Zplusdragon/CION_ReIDZoo.

  • 8 authors
·
Sep 27, 2024

How Much Feedback Is Needed to Break Template Protection? The Geometric Vulnerability of Biometric Authentication

Biometric authentication systems increasingly use privacy-preserving mechanisms to protect sensitive templates. However, the authentication interface itself may still leak information that enables reconstruction attacks. Prior attacks exploit released similarity scores, whereas more advanced systems reveal only the binary accept/reject decision. This binary feedback provides substantially less information, making template reconstruction far more challenging. In this work, we introduce query-efficient reconstruction attacks under extremely limited feedback, addressing two key limitations of prior attacks. First, we introduce the first attack that reconstructs protected biometric templates using only authentication success/failure feedback by exploiting the geometric constraints of biometric authentication. Second, we introduce distribution-aware query-efficient reconstruction methods for score-releasing systems, achieving a more realistic threat model by reducing the number of required queries by a factor of 5times compared to recent prior score-based attacks. Finally, we combine these two insights by incorporating a pretrained facial diffusion prior into our geometric binary attack, reducing the number of required queries by a factor of 5times. Our findings reveal a fundamental security limitation of biometric authentication: independently of the template protection mechanism, the authentication process itself exposes geometric information that can enable perfect template reconstruction up to numerical precision. Moreover, the distribution of biometric templates can be leveraged to make significantly more effective reconstruction attacks.

  • 3 authors
·
Oct 17 2