new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Oct 27

FlickerFusion: Intra-trajectory Domain Generalizing Multi-Agent RL

Multi-agent reinforcement learning has demonstrated significant potential in addressing complex cooperative tasks across various real-world applications. However, existing MARL approaches often rely on the restrictive assumption that the number of entities (e.g., agents, obstacles) remains constant between training and inference. This overlooks scenarios where entities are dynamically removed or added during the inference trajectory -- a common occurrence in real-world environments like search and rescue missions and dynamic combat situations. In this paper, we tackle the challenge of intra-trajectory dynamic entity composition under zero-shot out-of-domain (OOD) generalization, where such dynamic changes cannot be anticipated beforehand. Our empirical studies reveal that existing MARL methods suffer significant performance degradation and increased uncertainty in these scenarios. In response, we propose FlickerFusion, a novel OOD generalization method that acts as a universally applicable augmentation technique for MARL backbone methods. FlickerFusion stochastically drops out parts of the observation space, emulating being in-domain when inferenced OOD. The results show that FlickerFusion not only achieves superior inference rewards but also uniquely reduces uncertainty vis-\`a-vis the backbone, compared to existing methods. Benchmarks, implementations, and model weights are organized and open-sourced at flickerfusion305.github.io, accompanied by ample demo video renderings.

  • 8 authors
·
Oct 21, 2024

StepCodeReasoner: Aligning Code Reasoning with Stepwise Execution Traces via Reinforcement Learning

Existing code reasoning methods primarily supervise final code outputs, ignoring intermediate states, often leading to reward hacking where correct answers are obtained through inconsistent reasoning. We propose StepCodeReasoner, a framework that introduces explicit intermediate execution-state supervision. By automatically inserting structured print-based execution-trace anchors into code, the model is trained to predict runtime states at each step, transforming code reasoning into a verifiable, stepwise execution modeling problem. Building on this execution-aware method, we introduce Bi-Level GRPO, a reinforcement learning algorithm for structured credit assignment at two levels: inter-trajectory, comparing alternative execution paths, and intra-trajectory, rewarding intermediate accuracy based on its impact on downstream correctness. Extensive experiments demonstrate that StepCodeReasoner achieves SOTA performance in code reasoning. In particular, our 7B model achieves 91.1\% on CRUXEval and 86.5\% on LiveCodeBench, outperforming the CodeReasoner-7B baseline (86.0\% and 77.7\%) and GPT-4o (85.6\% and 75.1\%). Furthermore, on the execution-trace benchmark REval, our model scores 82.9\%, outperforming baseline CodeReasoner-7B (72.3\%), its 14B counterpart (81.1\%), and GPT-4o (77.3\%). Additionally, our approach also improves code generation performance, demonstrating that explicit execution modeling enhances both code reasoning and code generation.

  • 4 authors
·
May 11

LASER: A Corrective Lens for LVLMs via Visual Attention Preservation and Sink Suppression

Large vision-language models (LVLMs) exhibit strong reasoning ability but suffer from visual forgetting during long-horizon decoding, where attention progressively drifts away from visual evidence. Existing methods largely treat this issue as a late-stage attention decay problem or attempt to mitigate it through heuristic reminders or post-hoc attention lifting. Through systematic empirical analysis, we find that performance degradation under visual forgetting is largely driven by two overlooked factors: early-stage attention decay disrupts evidence acquisition, and attention concentration on a subset of task-irrelevant visual sink tokens. Motivated by these insights, we propose LASER, a post-training framework that regulates both the visual attention trajectory and intra-visual token attention distribution during reasoning. Technically, LASER introduces two complementary rewards: a Visual Grounding Reward, which encourages the model to maintain attention on semantically salient visual tokens throughout decoding, and a Sink Suppression Reward, which penalizes excessive attention concentration on visual sink tokens. Together, these rewards preserve early-stage grounding while preventing attention collapse onto uninformative regions. Extensive experiments on eight benchmark datasets demonstrate that LASER consistently outperforms strong baselines, validating attention-aware training as an effective remedy for visual forgetting.

  • 5 authors
·
Jul 1

WorldForge: Unlocking Emergent 3D/4D Generation in Video Diffusion Model via Training-Free Guidance

Recent video diffusion models demonstrate strong potential in spatial intelligence tasks due to their rich latent world priors. However, this potential is hindered by their limited controllability and geometric inconsistency, creating a gap between their strong priors and their practical use in 3D/4D tasks. As a result, current approaches often rely on retraining or fine-tuning, which risks degrading pretrained knowledge and incurs high computational costs. To address this, we propose WorldForge, a training-free, inference-time framework composed of three tightly coupled modules. Intra-Step Recursive Refinement introduces a recursive refinement mechanism during inference, which repeatedly optimizes network predictions within each denoising step to enable precise trajectory injection. Flow-Gated Latent Fusion leverages optical flow similarity to decouple motion from appearance in the latent space and selectively inject trajectory guidance into motion-related channels. Dual-Path Self-Corrective Guidance compares guided and unguided denoising paths to adaptively correct trajectory drift caused by noisy or misaligned structural signals. Together, these components inject fine-grained, trajectory-aligned guidance without training, achieving both accurate motion control and photorealistic content generation. Extensive experiments across diverse benchmarks validate our method's superiority in realism, trajectory consistency, and visual fidelity. This work introduces a novel plug-and-play paradigm for controllable video synthesis, offering a new perspective on leveraging generative priors for spatial intelligence.

  • 5 authors
·
Sep 18, 2025 7

Novel or Not? PatEx-Gym: Agentic Prior-Art Search for Novelty Assessment in Patent Examination

Patent examination is a challenging real-world task that requires agents to discover sparse prior art, iteratively refine queries, inspect technical evidence, and produce novelty assessments documented in Office Actions (OAs) across heterogeneous scientific and technical domains. However, existing benchmarks largely focus on static and limited candidate sets, leaving the full search--reasoning--assessment process underexplored. We present PatEx-Gym, the first framework for developing and evaluating agents for patent examination, which integrates three components. First, PatEx-Bench provides 1K realistic examination tasks, two large-scale retrieval corpora containing over 1M patents and 52K scientific papers, and a harness runtime supporting iterative search, document visits, reasoning, and OA generation. Second, we introduce PASS, an annotation-free Prior-Art Agentic Search Trajectory Synthesis framework. Specifically, it exploits document visits as implicit relevance signals and evidence-acquisition anchors to model intra-turn query behavior, inter-turn search progression, and trajectory-level evidence and outcome quality, yielding PatEx-SynData. Third, we train PatEx-Agent at the 4B scale via supervised fine-tuning on the curated trajectories, establishing a lightweight baseline. Extensive experiments show that final decision accuracy alone does not fully reflect examination quality, while prior-art discovery remains difficult even for strong frontier models. Our PatEx-Agent achieves competitive performance against substantially larger general-purpose agents. These results show that training on PatEx-SynData enables a compact 4B model to serve as a competitive baseline for prior-art search and patent examination. We view patent examination as a demanding testbed for agentic search and deep research agents.

Learning Steadily: Accumulating Relative Point Margin Scores for Face Image Quality Assessment

Face Image Quality Assessment determines the suitability of captured face images for automated face recognition (FR), a critical capability for reliable biometric systems. Existing state-of-the-art FR-integrated FIQA methods suffer from temporal instability: as the feature space evolves during training, single-epoch quality estimates fluctuate, creating a moving target that undermines reliable quality prediction. We introduce CARPM-FIQA, a stabilization strategy for FR-integrated FIQA that accumulates relative point margin measurements, the ratio between intra-class compactness and inter-class separation, across the entire training trajectory rather than relying on single-epoch estimates. This cumulative averaging approach provides theoretically grounded advantages: reduced variance in quality estimates, improved mean squared error, and enhanced ranking stability with convergence guarantees as training progresses. Through controlled experiments on the SynFIQA dataset with labeled quality groups, we demonstrate that cumulative averaging achieves superior discriminative ability, and ablation studies across different training configurations confirm consistent improvements. Evaluated against twelve FIQA methods on eight challenging benchmarks with four FR models at two FMR thresholds, CARPM-FIQA places 4th (CARPM-FIQA(L)) and 6th (CARPM-FIQA(S)) of 17 compared methods by pAUC-EDC and AUC-EDC averaged across FR models and, after per-benchmark normalization, across benchmarks, staying within a few percent of the best method's normalized average for every FR model, providing a principled solution to training instability while maintaining the performance benefits of FR integration. More broadly, our work demonstrates that temporal aggregation strategies can stabilize training objectives in deep learning systems where target values inherently fluctuate due to evolving feature representations.

R^3: Replay, Reflection, and Ranking Rewards for LLM Reinforcement Learning

Large reasoning models (LRMs) aim to solve diverse and complex problems through structured reasoning. Recent advances in group-based policy optimization methods have shown promise in enabling stable advantage estimation without reliance on process-level annotations. However, these methods rely on advantage gaps induced by high-quality samples within the same batch, which makes the training process fragile and inefficient when intra-group advantages collapse under challenging tasks. To address these problems, we propose a reinforcement learning mechanism named \textbf{R^3} that along three directions: (1) a cross-context \underline{\textbf{R}eplay} strategy that maintains the intra-group advantage by recalling valuable examples from historical trajectories of the same query, (2) an in-context self-\underline{\textbf{R}eflection} mechanism enabling models to refine outputs by leveraging past failures, and (3) a structural entropy \underline{\textbf{R}anking reward}, which assigns relative rewards to truncated or failed samples by ranking responses based on token-level entropy patterns, capturing both local exploration and global stability. We implement our method on Deepseek-R1-Distill-Qwen-1.5B and train it on the DeepscaleR-40k in the math domain. Experiments demonstrate our method achieves SoTA performance on several math benchmarks, representing significant improvements and fewer reasoning tokens over the base models. Code and model will be released.

  • 8 authors
·
Jan 27

Fine-R1: Make Multi-modal LLMs Excel in Fine-Grained Visual Recognition by Chain-of-Thought Reasoning

Any entity in the visual world can be hierarchically grouped based on shared characteristics and mapped to fine-grained sub-categories. While Multi-modal Large Language Models (MLLMs) achieve strong performance on coarse-grained visual tasks, they often struggle with Fine-Grained Visual Recognition (FGVR). Adapting general-purpose MLLMs to FGVR typically requires large amounts of annotated data, which is costly to obtain, leaving a substantial performance gap compared to contrastive CLIP models dedicated for discriminative tasks. Moreover, MLLMs tend to overfit to seen sub-categories and generalize poorly to unseen ones. To address these challenges, we propose Fine-R1, an MLLM tailored for FGVR through an R1-style training framework: (1) Chain-of-Thought Supervised Fine-tuning, where we construct a high-quality FGVR CoT dataset with rationales of "visual analysis, candidate sub-categories, comparison, and prediction", transition the model into a strong open-world classifier; and (2) Triplet Augmented Policy Optimization, where Intra-class Augmentation mixes trajectories from anchor and positive images within the same category to improve robustness to intra-class variance, while Inter-class Augmentation maximizes the response distinction conditioned on images across sub-categories to enhance discriminative ability. With only 4-shot training, Fine-R1 outperforms existing general MLLMs, reasoning MLLMs, and even contrastive CLIP models in identifying both seen and unseen sub-categories, showing promise in working in knowledge-intensive domains where gathering expert annotations for all sub-categories is arduous. Code is available at https://github.com/PKU-ICST-MIPL/FineR1_ICLR2026.

  • 3 authors
·
Feb 7