Agentic Game Development as a Verifiable Trajectory Data Engine for Scaling World Models Paper • 2608.25518 • Published Aug 26 • 60
LongStraw: Long-Context RL Beyond 2M Tokens under a Fixed GPU Budget Paper • 2607.14952 • Published Jul 16 • 92
AgentCompass: A Unified Evaluation Infrastructure for Agent Capabilities Paper • 2607.13705 • Published Jul 15 • 40
SIEVE: Structure-Aware Data Selection for Imitation Learning with VLA Models Paper • 2607.06442 • Published Jul 7 • 5
Embodied-R1.5: Evolving Physical Intelligence via Embodied Foundation Models Paper • 2606.11324 • Published Jun 9 • 60
Imaginative Perception Tokens Enhance Spatial Reasoning in Multimodal Language Models Paper • 2606.03988 • Published Jun 3 • 26
SkillOpt: Executive Strategy for Self-Evolving Agent Skills Paper • 2605.23904 • Published May 22 • 267
Learning to Act under Noise: Enhancing Agent Robustness via Noisy Environments Paper • 2605.27209 • Published May 26 • 13
EnvFactory: Scaling Tool-Use Agents via Executable Environments Synthesis and Robust RL Paper • 2605.18703 • Published May 18 • 50
OCTOPUS: Optimized KV Cache for Transformers via Octahedral Parametrization Under optimal Squared error quantization Paper • 2605.21226 • Published May 20 • 6
Video2GUI: Synthesizing Large-Scale Interaction Trajectories for Generalized GUI Agent Pretraining Paper • 2605.14747 • Published May 14 • 57
Skill1: Unified Evolution of Skill-Augmented Agents via Reinforcement Learning Paper • 2605.06130 • Published May 7 • 74
DiPO: Disentangled Perplexity Policy Optimization for Fine-grained Exploration-Exploitation Trade-Off Paper • 2604.13902 • Published Apr 15 • 14
Adam's Law: Textual Frequency Law on Large Language Models Paper • 2604.02176 • Published Apr 2 • 109
GameplayQA: A Benchmarking Framework for Decision-Dense POV-Synced Multi-Video Understanding of 3D Virtual Agents Paper • 2603.24329 • Published Mar 25 • 26
FIPO: Eliciting Deep Reasoning with Future-KL Influenced Policy Optimization Paper • 2603.19835 • Published Mar 20 • 121